Included in each of our product, you will find 8 different texture-maps in high and low resolution (4k/8k/16k). This gives you the flexibility to decide how accurate or fast you want your setup to be. Our layers are made to setup materials for any game or render engine available on the market.
We understand the needs of todays CG-productions and we want to give you the opportunity to render with sharp and crisp details. Starting from a big distance, down to super-closeup perspectives. For this reason, we provide scans in up to 16k resolution – from 3×3 up to 10×10 meters.
We have years of experience and the perfect equipment to scan anything. From microscopic spaces up to very large scale areas.
Our team is travelling a lot, to deliver a great variety of different scans. From volcanic surfaces to destructed walls, wood floors, barks, roots, cobblestones – whatever you need – you will find the right product in our continuously growing library.
Object-scans are also included in our product range. These objects are designed to perfectly match our texture-scans. They are lowpoly. You can use thousands of them in a single scene, scatter them, drive dynamics and much more. Press the render-button and you will get super detailed high-poly results.